AC Unity: my personal point of view [attention: spoiler]


I have just completed the latest Assassin’s Creed chapter, Unity, on PS4 and I would like to share my own judgement on what it is a sort of dividing line in the story of the franchise.

Spoilers ahead: if you are still playing the game, or haven’t started yet, please stop reading now!

  1. Not only it’s been the first chapter to be specifically released for next gen consoles, but it’s been the first to make co-op missions available, something I particularly appreciated, because it made possible to develop various strategies for completing the tasks, which in this game have become far more difficult and more realistic (especially dealing with enemy’ s AI).
  2. Another feature I appreciated was the fact that the main character, Arno Dorian, is not the invincible death machine like Edward Kenway (once you got the five-pistols perk, and the bullet-deflecting armor, you were a God), but rather a goofier ordinary guy. He is far from being athletically perfect and thus movements and fighting have become more difficult although more realistic (and more enjoyable themselves either).
  3. The story is only remotely tied with the First Civilization storyline, so predominant in the Ezio’s trilogy and to a lesser degree in the North American one. In this case only at the very beginning and at the very end of the game there are hints to it (specifically: the sword). Otherways the main plot focuses on the Revolution itself and on the relationships between the Assassins and Templars, Revolutionaries and Counter-revolutionaries, Jacobines and Monarchists. In this case one could say that politics played a major role than science-fiction itself.
  4. No vehicles of no kind, nor horses nor boats are present in this game. Unity is the more land-related game of the series, dealing only with walking, running, and climbing.

Of course these points I highlighted may represent somewhat of negative for other players, but this is my personal point of view.

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